We’ve just had the release of chapter two of this incredibly popular horror franchise – Fly in a Web. The first previews and trailers for Poppy Playtime Chapter 2 introduced us to a brand new big bad – Mommy Long Legs. The Android version finally released on August 15, 2022, so now you can play it on your phone and tablet!
Believed to be based on the Betty Spaghetty toy, Mommy Long Legs is the adversary that we must vanquish in order to progress to the next potential chapter. However, the second chapter of the game is relatively tricky if you’re not used to this style of gameplay – especially for mobile players. Therefore, we’ve decided to give you a few tips and tricks for Poppy Playtime Chapter Two that will hopefully help you survive on Android.
Interact with everything in Poppy Playtime Chapter 2
Poppy Playtime is infamous for having multiple layers of mystery and intrigue, as well as numerous interesting game mechanics. The best way to give yourself a fair chance at beating the game, you need to interact with everything you come across.
In the screenshot above, you’ll see that the idea is to leave no stone – or barrel – unturned. If you don’t move these barrels, for instance, you won’t be able to access the door, and thus the key to Elliot Ludwig’s office will remain out of your grasp. There are artifacts in Ludwig’s office that are of importance that we’ll tackle in a short while.
Achieving any measurable success in Poppy Playtime, chapter one or two alike, requires a keen sense of observation and the realization that the entire toy factory is riddled with interactive tools, grappling points, ladders, and buttons. It is your job to find them and uncover the secrets that they hide.
Use your grab pack
This might sound obvious, but the game is unbeatable unless you use your grab pack to the best of your ability. By chapter two you’ve already found and equipped the red hand, which you’ve also used in the later parts of chapter one. When chapter two starts, you should be well-versed in the use of your grab pack. Even so, not all players use the grab pack to its fullest potential.
By this, I don’t mean that there’s some secret use for the grab pack, I only mean that you need to extend those puppies at literally everything. There are some items you can pick up without your grab pack, but some will require it.
Do you remember your first time playing Poppy Playtime Chapter 1? Remember how your first instinct when you saw the giant, not-at-all-terrifying statue of Huggy Wuggy was to high-five the son of a gun with your blue hand? You should treat the rest of the game like that moment and fire your extendable arms at everything you see. You won’t be able to defend yourself with them, but at least they’re good for grabbing grappling points and levers.
Artifacts in Poppy Playtime Chapter 2
This isn’t really necessary for the main storyline of the game. However, each artifact you collect gives you a great deal more information on the setting that the game drops you into. Earlier, we mentioned the artifacts to be found in Elliot Ludwig’s office. One of these is a sunflower statue, and the other is a note concerning one of the earlier experiments.
These artifacts will give you contextual clues as to what’s really going on in the toy factory. Although looking around at all the broken and bloodied toys scattered around the halls, it’s not much of a guessing game. Clearly, Mommy Long Legs isn’t all too fond of other toys.
The videotapes were the main focus of everyone’s artifact hunts in chapter one, and these make an appearance again in chapter two. You’ll be able to collect these and play them for even more context as to the situation you find yourself in. Even more content can be found in the dialogue throughout the game. The way Mommy Long Legs talks to our character when she’s dragging Poppy Playtime up, up, up, and away gives me the impression that our character has come face-to-face with her before – and she isn’t a fan of us.
Watch the tapes
We’ve already addressed the VHS tapes as part of the numerous artifacts there are to collect. However, the green VHS tape is not just important to your collection of artifacts – it’s essential to your progress in the game. At some point in chapter two, you’ll lose one of the hands-on your grab pack. There’s no way to get out of this; it’s an inevitability.
Fear not, though. Picking up the green VHS tape and placing it into the green video player will introduce you to your next best friend – a green hand. The VHS tape will detail the particulars of this new hand, including the fact that it can hold an electrical charge for a short duration. Without this video, you’ll be ill-prepared to use the hand when you find and equip it.
It’s not over
There you have it. We’ve given you our best tips to make it out of Playtime Co. alive – for now. As one of the death screens stipulates, it’s not over. We anticipate more chapters, more mystery, more jump scares, and more secrets to uncover. Hopefully, our character’s role in the strange happenings at the toy factory will become even clearer in time, and we can only hope that Poppy Playtime steers clear of locking secrets behind overpriced NFT purchases in the future.
That was a seriously off-color move on the part of the developer. Until we have more information about the future of the franchise, we’ll keep delving into chapter two. We’ll update this article as we find new tips and tricks to successfully beat Poppy Playtime Chapter Two: Fly in a Web. In the meantime, why not peruse our in-depth review of this latest phenomenon in the indie horror gaming genre?